TINA PENG
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Hey there, I'm a recent graduate at University of California, Santa Cruz with a double major in Computer Science B.S. and Computer Game Design B.S. I use to work part time at LEEPS Lab, programming interactive web applications for econ experiments that deal with game theory and discrete choices. Now I'm looking to get a full time job in web development.

"Computer Science? Then why do you have an art portfolio?" Because alongside my interest in programming and web development, I've kept a love for the arts since I was a fetus! Game design became an opportunity that allows me to dual-wield both passions. So currently, I'm the Co-producer and Art Director for the game, SAVOR SABER.

In my free time, I like to work on narrative-based games that focus on character growth and relationships. I also strongly advocate for diverse representations in video games in hopes that it will become a norm in the industry.

Aside from drawing and coding, I enjoy watching performing arts, hiking, traveling, and learning new languages!

Thanks for taking your time to check this out! 
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  • Home
  • About
  • Projects
    • Featured
    • Personal
    • More
    • OC Jams
  • Art
    • Characters
    • UI/UX + Graphic Design
    • Environment
    • Pixel
    • Fanart
    • Other
  • Contact